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Diablo 2 hell unleashed
Diablo 2 hell unleashed








diablo 2 hell unleashed

HU was always intended to be a multiplayer vision in the beginning and TCP/IP or were not viable options to achieve this. One was the decision that did not set well with the PK community by hosting my mod on a closed realm server, discussion of this is taboo here. However, I was aliented from the community for two reasons, both faults of my own that I accept. Something that has far exceeded my expectations. I'm ready to release the final and complete version of Hell Unleashed. I had believed my work done long ago, but people insisted I return to make one final patch, and thus I have and have just completed it with their feedback and help from all of you. Without either, HU would never have come nearly this far or ever have been possible.

diablo 2 hell unleashed

Hell Unleashed has been my pride of Diablo 2 modding, years in the making going through countless revisions and improvements, all made possible by my online community and the Phrozen Keep community. I am only going to speak on this matter once, and never again, but I believe that's it's nessecary to explain the situation and the past before I and the Phrozen Keep staff can move forward and before I can share the final version Hell Unleashed with the Phrozen Keep community. That I am also known as Soulmancer, for those of you who not know me or remeber me, and to those who do I was not very popular in this community in the past, due to the direction that I took my mod and bad choices I made.










Diablo 2 hell unleashed